Dominions 3 Mod Catalog

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Early Age Nations

Middle Age Nations

Late Age Nations

Multi-Era Nations

General Mods

GUI Mods

MC Verified Compatible List

# Dominions 3 Mod Catalog

Version 1.12 (Feb. 24, 2011)

Maintained by Globu

## MC Verified Compatible List

Mods in this list have been carefully checked, and altered if necessary, for compatibility with each other and with the latest version of CBM (v1.82 as of this writing) for each era. All of them can be used alongside others in the same era with no fear of conflicts. Each era is separately-tracked, and so an EA mod is not necessarily compatible with an MA mod. However, with minor adjustments (and sometimes without even that) nation mods from different eras may still be used together.

For discussion on the standard and other information, you can find out more at the links below.

Links

The MC Mods Thread

Central MC Tracking spreadsheet (maintained by Sombre)

Updated Mod Compatibility Index spreadsheet

Early Age Nations

Alugra, City of Wonders [Burnsaber]

Middle Age Nations

Al-Nadim, The Thousand and One Nights [elmokki]

Arga Dis, Blood and Bronze [Sombre]

Avernum, Crystal Souls [Sombre et al.]

Shangri-La, Hidden City of the Secret Masters [Nounours, ed. Globu]

Warhammer Bretonnia, Knights of the Grail [Burnsaber]

Warhammer Chaos Undivided [Panpiper, ed. Diceman et al.]

Warhammer Dwarfs, Grudges of the Ancestors [Burnsaber]

Warhammer Empire (Altdorf, Seat of the Emperor) [Sombre]

Warhammer Lizardmen (Itza, Servants of the Old Ones) [Sombre]

Warhammer Ogre Kingdoms, A Gathering of Might [Sombre]

Warhammer Skavenblight, Rise of the Under-Empire [Sombre]

Warhammer Tomb Kings [llamabeast]

Late Age Nations

Jomon, Broken Swords (Jomon Broken) [Sombre]

Adds New Jomon, a darker counterpart to LA Jomon, as a new late age nation featuring a society under the domination of malevolent female demons and undead. (New Jomon does not replace the vanilla LA Jomon, and can be run concurrently with it.)

Kharam Dzu, Hoist the Black Flag [Zepath, ed. Sombre]

Adds Kharam Dzu, a nation of unruly, inebriate dwarf pirates ruled by a priestly admiralty.

Necropolis, City of the Everdying [Zepath, ed. Sombre]

Adds the late age nation of Necropolis, a theocratic city-state inhabited by a people cursed to live on as ethereal purgators upon their death. Powerful ethereal wizards and semi-dead priests rule the City of the Everdying, and command armies of living infantry, dead elites, gnomes and troglodytes.

Sanguinia, Vampire Counts [Zepath, ed. Sombre]

Adds Sanguinia, a blood-sacrificing nation of powerful vampires ruling over enslaved human thralls. Sanguinia requires blood sacrifice for the spread of its dominion.

Sylvania, The Last New Dawn [Zepath, ed. Sombre]

Adds the late age nation of Sylvania, an elven nation ruled by the Phoenix King and featuring arcane archers, elemental and nature mages, stealthy light infantry, and medium infantry and sacred Phoenix Guards clad in mithril.

Teutanion, Age of Honor [Zepath, ed. Sombre]

Adds Teutanion, a nation of chivalry-bound knights and academy wizards skilled in elemental magic.

Ulm Reborn [Sombre]

Replaces LA 'Ulm, Black Forest' with 'New Ulm, Iron Faith Reborn,' a priest-heavy nation with powerful sacreds. Essentially, Ulm finally got religion.

Vaettiheim, Exiled Tribes [Sombre]

Adds Vaettiheim, a nation of Vaetti and Gygjas, exiled from Jotunheim and now ruling over tribes of trolls and winged Spero in the crescent lands.

General Mods

Conceptual Balance Mod (CBM) v1.81 [quantum_mechani et al.]

Streamers 'n' Standards [Zepath, ed. llamabeast]