Mods are split into two groups: general mods and nation mods. General mods are largely mods that affect the whole game, whereas nation mods specifically add new nations to the game. For each group the available mods are listed in the left hand column. Select a mod you want to include and click the "Add" button to add it to the list of selected mods on the right.General mods
|Available mods||Selected mods|
Version 1.01Download link
This mod makes many national heroes stronger and adds more heroes to the game, especially to nations that have a lack of heroes in vanilla. The list of new heroes and changes to existing heroes can be found in the mod thread at desura or dom3mods boards.
Want to use a mod not on this list? Click here
to upload it (do this before setting other game settings).Nation mods
It's possible to use mod nations just like other nations on the LlamaServer (once you've selected their mod, below). I highly recommend the use of well made nation mods. See Sombre's [MC] collection for a great curated set.
|Available nation mods||Selected nation mods|
New try to workaround pretender acceptance by llamaserver.
Nibiru2 had the problem that assigning water nation number to a mod nation made it to start in ocean.
This version has the problem that mod nation get unique spells of the nation they replace.
I cant solve that by now
Want to use a nation mod not on this list? Click here
to upload it (do this before setting other game settings).